Touken Ranbu Online's 'Counter-Hundred Demons Night Parade' Event: 'Powerful Enemies' Drive Player Strategy
On August 12, 2025, the limited-time event "Counter-Hundred Demons Night Parade Operation" currently underway in the sword-raising simulation game Touken Ranbu Online is generating significant excitement among Saniwa (players). In particular, the handling of suddenly appearing "Powerful Enemies" is drawing attention as the key to strategic success.
As announced by the official operation account, enemy groups, including large and powerful foes, have arrived at the high-difficulty intercept lines of the event's "Simulated Heian-kyo Field." The objective is to defeat these "Powerful Enemies" to turn the tide of battle to a "balanced situation." These "Powerful Enemies" yield 130-140 points, exceeding the 120 points gained from regular combat, making them a highly anticipated opportunity for efficient point accumulation. Many Saniwa are eagerly awaiting their appearance.
On social media, many players are seen concentrating on the event, specifically targeting the timing of "Powerful Enemy" appearances. Comments such as "It's smartest to play when Powerful Enemies appear" and "When Powerful Enemies are active, grinding those areas is the optimal strategy" are being shared, highlighting strategies to efficiently utilize these temporary appearances. Furthermore, strategies using "Kiwame Naginata" are considered effective, with specific formation advice like "It seems most efficient to clear them with a Kiwame Naginata" and "You can do 'Naginata Kindergarten' (one-on-one training)" being exchanged.
Conversely, there are also voices of struggle regarding the high stamina consumption caused by "Powerful Enemies" and the daunting 100,000-point requirement to obtain the target reward, "Doujigiri." Some are exploring item usage, asking, "Since Powerful Enemies give more points, is it better to use 3x items then?" Others lament the strict requirements, with posts like, "If one battle is 120 points, having to do 242 battles a day is a bit much..."
Since "Powerful Enemies" disappear with time or after being defeated, many expressions of regret are heard, such as "Oh, don't leave! Those 140 points!" and "It's already over." The sight of other players flocking and concentrating on intercept lines where "Powerful Enemies" have appeared is also common, fostering a unique blend of cooperation and competition among Saniwa. In future "Counter-Hundred Demons Night Parade" events, the appearance of "Powerful Enemies" is likely to continue driving intense intercept battles among Saniwa.
The context
Touken Ranbu Online is a popular free-to-play browser-based card-collecting and sword-raising simulation game developed by Nitroplus and DMM Games. Players, known as "Saniwa," summon legendary Japanese swords anthropomorphized into handsome male characters (Touken Danshi) and train them to fight against the "History Retrograde Army" to protect history.
In the game, a "Kiwame Naginata" refers to a Naginata (polearm) type of Touken Danshi that has undergone a special "Kiwame" training, significantly boosting their stats and abilities. Naginata characters are known for their ability to attack multiple enemies at once, making them highly effective for clearing large groups. "Naginata Kindergarten" (薙刀幼稚園) is a player-coined term for a common leveling strategy where a powerful Kiwame Naginata (the "teacher") takes a team of lower-level Touken Danshi (the "students") into battle, allowing the students to gain experience quickly without much risk, as the Naginata clears all enemies.
"Doujigiri" refers to Doujigiri Yasutsuna, one of the "Five Greatest Swords Under Heaven" (天下五剣, Tenka Goken) and a highly sought-after sword character in the game, known for its rarity and powerful stats. Obtaining such rare swords often requires significant effort or luck during limited-time events like the "Counter-Hundred Demons Night Parade Operation."
Comments
Post a Comment